Project diablo 2 single player1/29/2024 I think PD2's DLLs aren't playing nice with BaseMod.dll, not sure if there'll be a fix from PD2 folks or BaseMod folksįrom the BaseMod Installation.txt i read that BaseMod is meant to be loaded early when starting the game Dll Load OrderīaseMod expects to load early in the load sequence.īaseMod plugin will load itself, and its MPQ, before most other plugins inject Looks like a crash happens to me too when transmuting a map (see others' comments below) Update3: (Issues with PD2 cube and BaseMod): The mouse feels smooth, like you're speed running D2 using Diablo II.exe shortcut and BaseMod.dll first, and not PlugY, improves the mouse feel A LOT.įPS is 60+ in town, 60+ while killing mobs. Vacuuming up piles of gold from super chests FeelsGoodMan can confirm that the gold feature works In town sometimes the FPS drops to 25 and the mouse feels laggier when killing mobs, FPS jumps to 50 and my mouse feels smooth I'm using PlugY so this is the procedure i took (UPDATE: there is a better method (but only for LoD + PlugY), see Update2 below) Through PlugY:Ĭopy Basemod.dll and Basemod.ini to diablo2 folder ![]() Testing this now (update: there are issues with PD2's cube) ![]() Searching online i found 'Base Mod' that removes the 25 FPS cap for Single Player My mouse was more smooth in TCP/IP and Multiplayer games where FPS was not capped at 25 SP caps the FPS to 25 max and my mouse is laggy as a result I recently found the solution to my mouse lag problem in SP.
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